“Burrowed”

A Concept for a Video Game that I’ve been working on since my Sophmore year of high school, that I plan to pursue for my class of 2025 senior thesis. Created throughout several classes.

Character Turnarounds

Tom

The faceless protagonist of the game. 35-45 years old. A reserved miner who tends to come off as grouchy.

Flytrap

A stalker-type enemy who pursues Tom through various points in the game. Representation of Tom’s tumultuous relationship with his wife, Venus.

Canary

The bubbly bird that helps to guide Tom away from danger and through the labyrinth of caves beneath the earth. Injures her wing early on, causing her and Tom to become dependant on each other for the duration of the game.

Polished Concepts and Behaviors

Concepting and Sketches

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"Charm" Series Pitch

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Looping Walk Cycle Animation Practice